MCOC Act 4 Walkthrough – The Easiest Paths

First off, this is the easiest path walkthrough for Act 4 Rebellion in MCOC. Secondly, you should absolutely focus on completing Act 4, instead of, fully exploring the act at 100%. At this point in the game, you really need to start pushing towards becoming Uncollected by completing Act 5, Chapter 2 (5.2), because you will become eligible for much better rewards once you become Uncollected. In light of that, this MCOC Act Walkthrough will give you the smoothest path to the big boss man, The Maestro.

Maestro_MCOC
Winner of the Ojai Film Festival?

I kid… You will be up against this guy right here…

Maestro_Act_4_Final_Boss
He didn’t win the Ojai Film Festival, but apparently he plays a mean guitar.

Please note, I typically use abbreviations for MCOC champs, so just click on that link if you have any questions on that front.

ACT 4: Total Energy Cost (Easiest Path Walkthrough)

TOTAL ENERGY NEEDED = 1,116 – 1,144⚡ 

Again, don’t sweat fully exploring Act 4 at 100% right now. Your goal is to work towards becoming Uncollected and with the MCOC Hacks walk through, you will finish Act 4 in no time! 

Act 4 Completion Awards

  • 1000 5* Shards
  • 1 4* Crystal
  • 15 Signature Stones 
  • 1 Tier 4 Catalyst Crystal
  • 2 Tier 1 Alpha 
  • 5 Tier 4 Basic Catalyst 

Act 4 Final Tips

The first two chapters are manageable w/ a team of 3* maxed champs. It’s when you get to Chapter 3 (Revolution) and Chapter 4 (Devastation) that you will need some solid 4* champs or maxed out 3* champs w/ great synergies. Finally, make sure that you have Parry and Dexterity or else Act 4 will be about as fun as pulling a 5* Hulkbuster.

Chapter 1 – Metamorphosis 

MCOC_Act_4_Walkthrough_Metamorphosis
Don’t worry about 100% finishes @ this point. Just follow the quickest path to completion
-That’s What She Said-

Total Energy Required: 256⚡

Completion Rewards for Chapter: 5 Lesser Ascendant Crystals | 25 5* Shards | 5 Golden Crystals | 5 T4 Basic Iso | 1 T3 Basic Iso

Quest 1: Realm Reborn

  • 4.1.1 Easiest Path: Thor — Cap OG (Tile 5) — Hawkeye — Drax — SIM — BB — Spidey OG (Tile 16 – 100% Attack) — Dr. Strange
  • Energy Required: 44⚡
  • Boss: Dr. Strange
  • Boss Boosts: 90% Energy Resistance | 50% Attack + Health

Quest 2: A Little Help

  • 4.1.2 Easiest Path: Drax — Red Mags (Tile 6 – Special Attacks Drain 100% of Power) — Hulk — Thor — Spidey OG — IP (Tile 24 – Inflicts Poison) — Ant-Man
  • Energy Required: 34⚡
  • Boss: Ant-Man
  • Boss Boosts: Debuff Effects Last 100% Longer | 50% Attack + Health

Quest 3: Incognito

  • 4.1.3 Easiest Path: BB — WM — Spidey OG — Gamora — Hulk — Pun — Ronan — SIM
  • Energy Required: 44⚡
  • Boss: Superior Iron Man (SIM)
  • Boss Boosts: Every 20 Seconds Gains 25% Armor + 25% Regeneration | 50% Attack + Health

Quest 4 Symbioids

  • 4.1.4 Easiest Path: Ambush (Symbioid) — Hulk — Redpool — Rocket — White Mags — Magik — Ambush (Cosmic Symbioid) — Ronan — Pun — Col
  • Energy Required: 42⚡
  • Boss: Colossus
  • Boss Boosts: Special Damage Increased Based on Armor | 50% Attack + Health

Quest 5: Dark Times

  • 4.1.5 Easiest Path: IM — Hawkeye — Rocket — SL — Ronan — UC (Tile 20 – 50% Attack + Health) — Pun — IP — Redpool — HB
  • Energy Required: 46⚡
  • Boss: Hulkbuster (HB)
  • Boss Boosts: 100% Power Gain | 200% Health 

Quest 6: Trust 

  • 4.1.6 Easiest Path: Opponents change on these tiles, so the easiest path will be right up the middle. 
  • Energy Required: 46⚡
  • Boss: Black Widow (BW)
  • Boss Boosts: 100% Critical Damage | 28% Critical Rate | 50% Attack + Health

Chapter 2 – Evolution

MCOC_Act_4_Best_Walkthrough_
See the 100%, above, don’t focus on that, just get in and get out w/ the easiest path
-That’ what she said, once again-

For Chapters 2 – Chapters 4, I will be adding the Easiest Paths and also, the Shortest Paths. The shorter paths will typically have some pretty buffed champs, but you know… You’ll finish faster, because it’s uh… Shorter. 

Total Energy Required: 296⚡(Min) – 324⚡(Max)

Completion Rewards for Chapter: 5 Lesser Ascendant Crystals | 50 5* Shards | 5 Golden Crystals | 3 T5 Basic Iso | 2 4* Sig Stones

Quest 1: Linked Might

There is a shorter path option, which will save you 8 energy, but if you decide to go the shorter route, you will need to bring a bleed and/or poison immune champ to the boss fight, since the incoming nodes will give the Boss a bleed or poison buff. 

  • 4.2.1 Shortest Path: Thor (Tile 1) — Hulk (Tile 3 – 20% Armor) — Ronan — ? (Thor) — ? (Tile 19 – Magik) — Ambush Adaptoid — ? (Electro) — Elektra — Hawkeye (Tile 21)  — Ronan (Tile 25) — Ms. Marvel (Tile 28 – 25% Attack + Health) — Cosmic Symbioid 
  • Energy Required (Shortest): 50⚡
  • 4.2.1 Easiest Path: Thor (Tile 1) — Hulk (Tile 3 – 20% Armor) — Ronan — SIM — BB — IF — Elektra — Hawkeye (Tile 21) — Ronan (Tile 25) — Ms. Marvel (Tile 28 – 25% Attack + Health) — Cosmic Symbioid
  • Energy Required (Easiest): 58⚡
  • Boss: Cosmic Symbioid
  • Boss Boosts (Local Node): Replicate – Attacks have 90% chance to copy up to 2 effects | Genetic Memory – Grant permanent effects from genetic memory (Max 5 Effects) | 25% Attack + Health | 3 Incoming Nodes (Easiest Path) 

Quest 2: The Guillotine Drops

There is an easier path, but I recommend going for the shorter path, mainly because the shorter path means fighting a buffed BB, which is totally manageable. Going the easier path debuffs BB, but will require 10 more hits of energy at 58⚡ as opposed to 48⚡ . 

Final Tips: Bring a power control champ. Also, Red Cyclops will have some incoming nodes to add some additional buffs to the fight so be aware.

  • 4.2.2 Shortest Path: Gamora — Red Mags — IP (Tile 11) — Wolvie — IP (Tile 21) — BP (Tile 25) — WM (Tile 30) — Magik (Tile 34)— BB (Tile 42 – 90% Armor | 100% Power Gain | 150% Attack | 100% Critical Damage | 50% Health) — Red Cyclops
  • Energy Required (Shortest): 48⚡
  • 4.2.2 Easiest Path: Gamora — Red Mags — IP (Tile 11) — Wolvie — IP (Tile 21) — BP (Tile 25) — WM (Tile 30) — Magik (Tile 34) — UC (Tile 41) — Red Mags (Tile 43) — BB (Tile 42) — Red Cyclops
  • Energy Required (Easiest): 58⚡
  • Boss: Red Cyclops 
  • Boss Boosts: Checkmate – Attacks ignore Armor & Evasion w/ a Combo of 15+ | Combo Shield – Combo Meter is not reset after being struck | Parry – Stuns on well-timed blocks | 100% Health 

Quest 3: Straight Outta Queens

  • 4.2.3 Easiest & Shortest Path: BB (Tile 1) – Hulk (Tile 5) – Spidey (Tile 10) – Gamora (Tile 15) – Cap (Tile 18) – Pun (Tile 22) – Ronan (Tile 28) – Captain Marvel (Tile 31) – YJ 
  • Energy Required: 44⚡
  • Boss: Yellow Jacket (YJ)
  • Boss Boosts: Opponents of YJ face an upgraded Power Sting that lingers forever | 50% Attack + Health

Quest 4 Asgard’s Champion

There is an easiest path that will debuff the mid boss Punisher and the final Boss Moon Knight, but in this case, just go for the shortest path and bring a poison immune champ or two. 

  • 4.2.4 Shortest Path: White Mags (Tile 6) – Rocket – Hawkeye – UC – Juggy – Pun (Tile 20 – Mid Boss) – Elektra – Storm – MK
  • Energy Required: 50⚡
  • Boss: Moonknight (MK)
  • Boss Boosts: The benefits of all Lunar Phases are applied to MK | 50% Attack + Health | 4 Incoming Nodes

Quest 5: Dark Presence

  • 4.2.5 Easiest Path: IM (Tile 8) – Wolvie (Tile 15) – YJ (Tile 14) – Hawkeye (Tile 19) – Ambush Adaptoid – Magik (Tile 22) – Storm (Tile 28) – YJ (Tile 32) – DD (Tile 42) – SW (Tile 47) – Hawkeye (Tile 46) – Cap (Tile 48) – SW
  • Energy Required: 50⚡
  • Boss: Scarlet Witch (SW)
  • Boss Boosts: Crit Hits increase Critical Hit Rate by 100% | Nullify Abilities shatter targets dealing 1300 Direct Damage for each effect nullified in this way | 28% Crit Rate | 100% Health

Quest 6: Defiance

  • 4.2.6 Shortest Path: Red Cyclops (Tile 3) – ? Right (Tile 10) – ? Right (Tile 17) – ? Right (Tile 24) – Rhino (Tile 29) – IM (Tile 35) – Elektra (Tile 39) – Colossus (Tile 41) – IF (Tile 45) – Pun (Tile 49) – Gamora (Tile 52) – IM (Tile 56) – Joe Fixit
  • Energy Required (Shortest): 54⚡
  • 4.2.6 Easiest Path: Colossus (Tile 2) – IF (Tile 4) – Gamora (Tile 14) – Wolvie (Tile 19) – BB (Tile 25) – Pun (Tile 33) – IM (Tile 35) – Elektra (Tile 39) – Colossus (Tile 41) – IF (Tile 45) – Pun (Tile 49) – Gamora (Tile 52) – IM (Tile 56) – Joe Fixit
  • Energy Required (Easiest): 64⚡
  • Boss: Joe Fixit
  • Boss Boosts: Fixit’s Double Down ability becomes permanent | Heavy attacks are not interrupted | 50% Attack + Health | 2 Global Nodes

Chapter 3 – Revolution

MCOC_Walkthrough_Act_4_Maestro
If your entire team gets KO’d by DD Netflix I recommend you find another mobile game

Total Energy Required: 248⚡

Completion Rewards for Chapter: 5 Lesser Ascendant Crystals | 75 5* Shards | 5 Golden Crystals | 4 T5 Basic Iso | 3 4* Sig Stones

Quest 1: Triumphant Return

I’m HIGHLY confident you will be able to get past Daredevil Netflix, so there aren’t too many tips here. If you do, however, run into trouble getting past DD Netflix, I think it’s time you consider investing your time into something else. Maybe, jogging? Archery? I dunno, just make sure you don’t tell a soul you can’t get past DD Netflix. I’m being serious.

  • 4.3.1 Easiest Path: Tile 33 – ? (Tile 29) – ? (Tile 24) – ? (Tile 23) – ? (Tile 20) – ? (Tile 18) – Tile 17 – DD Netflix
  • Energy Required: 40⚡
  • Boss: Daredevil (Netflix)
  • Boss Boosts: Increase duration of stun effects by 100% | 100% perfect radar sense | 28% critical rate | 1 Linked Node | 1 Global Node

Quest 2: Dark Omen

  • 4.3.2 Easiest Path: Colossus (Tile 1)  – Vision OG (Tile 7) – Tile 10 – Tile 18 – Tile 20 – Tile 25 – Tile 30 – Tile 34 – Tile 38 – Tile 42 – `Joe Fixit (Tile 47) – Tile 51 – Tile 48 – Rhino (Tile 52) – Luke Cage
  • Energy Required: 66⚡
  • Boss: Luke Cage (LC)
  • Boss Boosts: Debuff effects last 100% longer | Provides Indestructible for every 5 combo hits | 1 Linked Node | 1 Global Node

Quest 3: Threats

  • 4.3.3 Easiest Path: Tile 2 – Tile 3 – Tile 8 – Drax (Tile 14) – Tile 20-Tile 23-Tile 25 – Tile 31 – Tile 36 – Tile 43 – Tile 47 – War Machine
  • Energy Required: 52⚡
  • Boss: War Machine (WM)
  • Boss Boosts: Multiple Empty the Clip Triggers | Special Attacks inflict a Heal Block Debuff and Passive Fate Seal against regen buffs for 10 seconds | Third Special Attack has been activated

Quest 4 Inscrutable

Make sure to bring a power control champ, maybe two, for this boss fight.

  • 4.3.4 Easiest Path: Tile 48 – Tile 47 – Tile 45 – Tile 40 – Tile 34 – Tile 27 – Tile 22 – Tile 15 – Tile 14 – Tile 9 – Tile 4 – DPX
  • Energy Required: 52⚡
  • Boss: Deadpool X-Force (DPX)
  • Boss Boosts: Doubled Power Gain triggers all the way | Increased duration of Bleed effects by 100% | Increased yields of bleed

Quest 5: Ace in the Hole

  • 4.3.5 Easiest Path: Tile 29 – Tile 35 – Tile 38 – Tile 44 – Tile 50 – Tile 56 – Tile 53 – Magik
  • Energy Required: 34⚡
  • Boss: Magik
  • Boss Boosts: 50% Chance for Critical Hits to cause power leak | One touch of the soul sword seals your power | 50% Attack + Health | 3 Global Nodes

Quest 6: Stand Resolute

Even though you will be fighting a boss that is heavily buffed, I believe the path directly to Venom is your best option. You only waste 4 energy, so you can keep trying if you don’t want to use resources like revives or energy refills for the fight. It won’t be an easy fight, BUT if you buff up, bait his SP1, have a few power control/bleed immune champs, you can do it!

  • 4.3.6 Shortest Path: Tile 35 = Direct To Venom 
  • Energy Required:  4⚡
  • Boss: Venom
  • Boss Boosts: Breaks the normal limitations of a Genetic Memory w/ a perfect recollection of up to 20 effects | Special Attacks have a 100% chance to copy up to 20 effects at their full duration  | 10 Incoming Nodes | 1 Global Node

Chapter 4 – Devastation

MCOC Walkthrough Act 4 Maestro

Total Energy Required: 316⚡

Completion Rewards for Chapter: 5 Lesser Ascendant Crystals | 100 5* Shards | 5 Golden Crystals | 5 T5 Basic Iso | 5 4* Sig Stones

Quest 1: Allegiances

If you follow my path below, make sure to bring a few tech and mutant champs. Mainly because your tech and mutant champs will receive a Fury for the length of the fight raising attack by 125%. PLUS, the boss is a mutant class, so tech will obviously help w/ that fight. 

  • 4.4.1 Easiest Path: Tile 10 – Tile 13 – Tile 14 – Tile 15 – Tile 21 – Tile 27 – Tile 31 – Tile 38 – Tile 43 – Tile 47 – Tile 42 – Storm
  • Energy Required: 56⚡
  • Boss: Storm
  • Boss Boosts: Attacks are unblockable as long as Health remains below 25% | Raises Special Attack Damage by 10% for every 10 seconds that pass | True Strike | 50% Attack + Health

Quest 2: Plan in Action

  • 4.4.2 Easiest Path: Tile 10 – Tile 17 – Tile 25 – Tile 32 – Tile 41 – Tile 47 – Tile 48 – Jane Foster
  • Energy Required: 32⚡
  • Boss: Thor Jane Foster (TJF)
  • Boss Boosts: Stunning Enemy makes them Furious, while the Stuns they inflict can break armor | 25% Attack + Health | Two Nodes = Additional 50% Attack + Health

Quest 3: Dauntless

This is the ONLY time you will have any issues dealing w/ Elektra. That stupid rando evade and stun says it only happens 7% of the time, but I’m convinced it occurs more regularly than that. Having said that, this is a very manageable quest.

  • 4.4.3 Easiest Path: Deadpool – Rhino – Moon Knight – Vision OG – Spidey Symby – Iron Fist (Tile 28) – Joe Fixit – Hawkeye – Drax – White Magneto – Kang – Elektra
  • Energy Required: 60⚡
  • Boss: Elektra
  • Boss Boosts: 7% Chance to evade attacks and leave attacker stunned for 1 second | Sig Ability is enhanced against enemies w/ 50% or less remaining health | 50% Attack + Health

Quest 4 Known Unknowns

  • 4.4.4 Easiest Path: Redpool – Spidey OG – IP – Red Mags – Ronan – IF – Elektra – AM – VPool – SIM – Magik – Spidey OG – IM (Tile 61) – Cap OG – Spidey Symb (Tile 62) – Groot
  • Energy Required: 72⚡
  • Boss: Groot
  • Boss Boosts: Groot’s gentle nature comes to an end after receiving 100 attacks | Combo Meter is never reset while fighting Groot | 100% Health | 50% Attack + Health

Quest 5: Surge of Power

Best piece of advice is to bring a bleed and/or poison immune champ as you will be fighting a Moon Knight (Poison – Tile 29) or Doctor Stranger (Bleed – Tile 30) that will bleed or poison you out over the fight.

  • 4.4.5 Easiest Path: Rocket – Elektra (Tile 9) – AM (Tile 13) – Drax – SIM – MK (Poison Node – Tile 29) OR DS (Bleed Node – Tile 30) – Juggy (Tile 30) – BW (Tile 38) – Cap OG (Tile 42) – SW (Tile 47) – Pun (Tile 46) – Guilly
  • Energy Required: 52⚡
  • Boss: Guillotine (Guilly)
  • Boss Boosts: Healing abilities are reversed | Soul charges never expire | 50% Attack + Health

Quest 6: Culmination

When going down the easiest path, there will likely be, at least, three Symbioid Ambushes. This easy path will debuff Maestro from regenerating, so dealing w/ 3 Symbioids is a small price to pay.

  • 4.4.6 Easiest Path: Hulk (Tile 3) – Cap OG (Tile 8) – Magik (Tile 13) – Ronan (Tile 18) – Gamora (Tile 23) – IM (Tile 28)
  • Energy Required: 44⚡
  • Boss: Maestro
  • Boss Boosts: Six Powers Combined | Heal Prevention for all attackers | Third Special Attack has been activated | 100% Attack + Health

Here is a Maestro Video showing how to best beat this SOB… Good luck!

Well, that concludes the Act 4 MCOC walkthrough for easiest/shortest paths to completion! Please do not hesitate to contact me if I missed anything or you believe I’m just flat out wrong in certain areas. I’d like to say that I will provide a walkthrough on how to fully explore Act 4, but there are so many resources out there already. However, I will be writing a walkthrough of Act 5 for easiest paths, so stay tuned!